Gaming
Au salon de l'E3, qui s'est tenu du 11 au 13 juin, il n'y a pas que les trois consoliers traditionnels qui mettent en avant les capacités de leurs nouvelles machines. De nouveaux arrivants tentent de séduire les joueurs. <br /> <br />L'Oculus Rift était l'une des attractions de cette nouvelle édition du salon de l'E3. Ce casque propose une expérience très immersive pour le joueur. L'Oculus Rift a été largement plébiscité, lors d'une campagne de financement participatif. Alors que les initiateurs du projet demandaient 250 000 dollars, ils en ont obtenu dix fois plus en un mois. <br /> <br />Peu après la campagne sur Kickstarter, le système a reçu le soutien d'acteurs de premier plan de l'industrie du jeu : Gabe Newell de Valve, Cliff Bleszinski d'Epic Games, ou encore John Carmack d'id Software. Des projets concurrents sont d'ailleurs lancés sur Kickstarter, à l'image du système Omni. <br />http://www.kickstarter.com/pro....jects/1944625487/omn
"More Information : <br />http://www.amazon.com/exec/obi....dos/ASIN/B00B999C6Y/ <br /><br />GET BIG DISCOUNT NOW!!! <br /><br />Disclaimer: I am a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon. Amazon and the Amazon logo are trademarks of Amazon, Inc. or its affiliates."
So che chiedo molto, ma mi merito 50 likes? <br />I videogiochi sono una delle forme d’arte più sottovalutate e disprezzate del momento, e molti non pensano alle infinite potenzialità che la programmazione di questi può offrire, sia al livello di puro intrattenimento, sia al livello culturale e pedagogico. E’ per questo che ho iniziato questa rubrica: per dimostrare che certi titoli sono molto di più di una serie di livelli da completare o delle stringhe piene di messaggi incomprensibili ai più che li compongono. Sono arte. Né più né meno. E non esagero quando lo dico. Benvenuti in Art In Game. <br /> <br />Dopo più di una settimana di viaggi sono tornato con tanti nuovi spunti ed idee. Purtroppo il tempo scarseggia. <br /> <br />Oggi si parla della guida multimediale del Louvre sviluppata per il Nintendo 3DS, e delle consoles portatili come mezzo di diffusione dell'arte. <br /> <br />LINK UTILI: <br />Pagina FB del canale: https://www.facebook.com/YTcandlegamers <br />Pagina FB dei feed di -DIX: https://www.facebook.com/dixthecandle?ref=hl <br />CANALE STREAMING DI TWITCH: http://www.twitch.tv/dixthecandle <br />Twitter (-DIX): https://twitter.com/AnarchyDanilux <br />Ah, ricordati di iscriverti se ti è piaciuto questo video: https://www.youtube.com/channe....l/UCr7bqIhJNlYt6GfPM <br /> <br />DOVE HO PRESO PARTE DEL MATERIALE VIDEO: <br />- intro: https://www.youtube.com/watch?v=0pXYp72dwl0&feature=kp <br />- filmati: https://www.youtube.com/user/Nintendo <br />- musiche: se le indovinate vi regalo un biscotto artistico.
VG POCKET CAPLET review. http://www.ClassicGameRoom.com Shop CGR shirts & gear! http://www.CGRstore.com Classic Game Room reviews the VG POCKET CAPLET released in 2006, a portable gaming console with a bright 2.5" LCD screen that contains 50 games including Space Invaders and Burgertime.... but what happened to it?
Moto Sea review! http://www.ClassicGameRoom.com Classic Game Room reviews the MOTO SEA Plug and Play video game system which has composite video output and six terrible games! You can moto jet ski, top down jet ski, race an awful kart, play a deformed version of Arkanoid, suffer through a lousy puzzle game or rescue tigers. Moto Sea video review features Moto Sea game system gameplay!!
Nintendo DS Lite review. http://www.ClassicGameRoom.com Shop CGR shirts & mugs! http://www.CGRstore.com Classic Game Room presents a CGR Undertow review of the DS Lite from Nintendo. When the Nintendo DS debuted in late 2004, the system wasn't immediately the massive success it would become. In fact, it wasn't until the release of this sleek new iteration in 2006 that the Nintendo DS platform became one of the most successful in gaming history. With nearly 100 million units shipped worldwide over the course of its five-year run, the Nintendo DS Lite was a juggernaut of a consumer device. By merging their playful approach to software with the minimalist hardware design of Apple, Nintendo found a balance between audiences that made the DS Lite a groundbreaking handheld. Unlike prior handhelds, the DS Lite didn't look like a toy, which made adults want the hardware as much as the DS's casual software. The system featured online multiplayer, as well local wireless play, and supported all Nintendo DS and Game Boy advance games. Its screen quality and brightness was also a huge improvement over the original Nintendo DS. The system was originally available in North America in white, black and pink, and would pretty much take over the world eventually. This video review features gameplay footage of the DS Lite from Nintendo and audio commentary from Classic Game Room's Derek.
GameAnax is raising funds for Speed Rush - A Superbike Game for OUYA Console on Kickstarter! An original super bike experience with all the thrills of super bike racing. Made for OUYA and Mobile devices. - http://www.kickstarter.com/pro....jects/gameanax/speed
PC-Engine Core Grafx review! http///www.ClassicGameRoom.com Shop CGR shirts & hats! http://www.CGRstore.com Classic Game Room reviews the PC-Engine game system from NEC and Hudson Soft released in Japan in 1987. The PC Engine is known as the Turbografx-16 in the West and features a massive library of games and spectacular space ship shooters.